Hey r/Xbox! We’re The Chinese language Room, a sport studio primarily based in Brighton, UK. We love making narrative centered video games and are excited to speak about our new sport at this time.
Launch Trailer – Nonetheless Wakes the Deep – Trailer | PC Gaming Present 2024 (youtube.com)
About: "STILL WAKES THE DEEP is a return to the first-person narrative horror style for The Chinese language Room, creator of critically acclaimed video games akin to Amnesia: A Machine for Pigs, All people’s Gone to the Rapture, and Pricey Esther. You might be an offshore oil rig employee, combating in your life via a vicious storm, perilous environment, and the darkish, freezing North Sea waters. All strains of communication have been severed. All exits are gone. All that is still is to face the unknowable horror that’s come aboard.”
We’re right here to rejoice the launch and reply any questions you might have about it.
With us at this time are: Rob McLachlan – Lead Designer, replying as u/CmdrKerans
Laura Dodds – Affiliate Artwork Director
Nick Slaven – Studio Technical Director
Louis Larsson-De Moist – Mission Technical Director
Fraser Colley – Lead Animator
Presumably another members of the crew will drop in too.
We’ll be answering questions from 3pm – 5pm BST at this time, so publish them under!
Recreation: Nonetheless Wakes the Deep Dev: The Chinese language Room Style: Narrative Horror Gamers: Single Platforms: Xbox X and S, Xbox Recreation Cross, PC Recreation Cross, Steam, Epic Retailer, PS5
Comply with us on TikTok, X (Twitter), SubReddit
Purchase Nonetheless Wakes the Deep | Xbox
Edit: Thanks everybody for the questions! If you happen to're desirous about extra information about how the sport was made then we've completed a sequence of mini-documentaries specializing in totally different departments: QA and Manufacturing, Story and Voice Appearing, Music, Design, Sound Results, Coding, Artwork and Analysis
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