Including to the consensus that this 12 months’s sport showcase is phenomenal, the latest announcement of “Gears of Warfare: E-Day” stands out. Moderately than choosing a remastered trilogy (rumored to be named the “Felix Version”), Microsoft has chosen to delve into uncharted territory—the early days surrounding the emergence of the Locust menace.
Within the Gears universe, all sport installments sometimes start 14 years after E-Day, with solely minor exceptions like “Gears of Warfare Judgment” and “Gears Ways.” Nonetheless, the e-day period stays a mysterious black gap. We’ve glimpsed Marcus Fenix’s father’s negotiations with Queen Myrrah in “Gears of Warfare 3,” however these essential moments have been conveyed via cutscenes, not gameplay.
Growing a sport that explores these pivotal days is important. It sheds gentle on the political complexities, such because the failure to discover a remedy for the Lambent drawback, and divulges how humanity responded militarily.
Kudos to Microsoft for selecting to uncover this misplaced a part of Gears historical past quite than taking the straightforward route of remastering the trilogy.
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