Virtuos has introduced it has acquired Los Angeles based mostly real-time visible results studio Past-FX, increasing Virtuos’ portfolio of providers with a real-time results department.
Past-FX started as a co-development group for AAA video games, and now its specialised real-effects ability set is a part of Virtuos, and might be utilized to their initiatives, like the approaching Metallic Gear Strong Delta: Snake Eater title.
“Past-FX’s purpose at present, because it was once we began almost a decade in the past, is to offer builders worldwide entry to the trade’s greatest craft and technical VFX artists who work collaboratively as totally built-in members of our purchasers’ groups,” mentioned Past-FX basic supervisor Keith Guerrette.
“That evolution continues as we’re thrilled to have joined Virtuos. We’ll proceed delivering groundbreaking work and fostering distinctive relationships with purchasers around the globe, leveraging Virtuos’ international experience and community of gifted studios. What’s much more thrilling is our shared imaginative and prescient with Virtuos of shaping the way forward for co-development in gaming.
In collaboration with Virtuos’ passionate groups, Past-FX will assist outline a brand new trade customary targeted on offering high quality providers via sturdy partnerships, effectivity via versatile collaboration, and the creation of nice video games by pushing the creative boundaries of what’s doable in sport engines.”
Supply – [Virtuos Press Release]