Battlefield recreation director Marcus Lehto has confirmed that he left EA following stories that he lately exited the corporate.
The well-established recreation maker, who can also be chargeable for co-creating Halo, took to X/Twitter to share ideas about his departure. He says it was his alternative to depart the corporate, including, “This was very a troublesome resolution for me to make.”
“I wish to thank the Battlefield neighborhood for permitting me to take heed to you whereas I used to be ready,” Lehto mentioned. “Your suggestions will assist make Battlefield stronger. I want the groups at EA all the perfect shifting ahead.”
In a separate publish, Lehto defined that he’ll be taking time away from video games for now.
Within the meantime, I will probably be taking time away from video games to see what, if something, I wish to do subsequent.
— Marcus Lehto ?? (@game_fabricator) February 27, 2024
In an announcement, an EA spokesperson advised IGN, “Marcus Lehto has made the non-public resolution to step down because the Director of Battlefield Narrative. The work on Battlefield 2042 and our upcoming, unannounced Battlefield Universe continues.”
Lehto is finest identified for his work on Halo, however has accomplished extra than simply co-create Microsoft’s flagship franchise. In 2014, he based a brand new recreation studio known as V1 Interactive, which went on to disclose an authentic sci-fi FPS known as Disintegration. Following the mission’s disappointing launch, V1 introduced in 2021 that it will be closing its doorways.
Later that very same yr, Lehto revealed he could be becoming a member of EA in Seattle to steer what was finally revealed to be Ridgeline Video games. Its objective was to create a story marketing campaign set within the Battlefield universe.
“It’s a nice honor to have the chance to collaborate with DICE and Ripple Impact and lead the cost on increasing the narrative, storytelling and character growth alternatives within the Battlefield collection,” Lehto mentioned on the time.
Michael Cripe is a contract contributor with IGN. He began writing within the business in 2017 and is finest identified for his work at shops similar to The Pitch, The Escapist, OnlySP, and Gameranx.
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