Here’s a record of the 5 greatest Anubis smoke line-ups for Counter-Strike 2
As we method the tip of 2023, Counter-Strike the state of gameplay in Counter-Strike continues to enhance in all elements. Contemplating all the brand new mechanics and options, the participant base has tailored properly. New maps like Anubis and Historical have been improved and performed extra because the nightfall of CSGO and the utility there has improved considerably. Newer and simpler line-ups have gotten frequent amongst gamers of all ranges, which improves the standard of video games for everybody.
So let’s have a look at 5 of the most effective smoke line-ups for Anubis in Counter-Strike 2. After this, have a look at our different guides about CS2 line-ups and strats on web sites for extra utility performs.
5 Greatest Anubis Smoke Line-Ups For Counter-Strike 2
Anubis is a superb map and has a superb steadiness of each pro-activeness and passiveness. The Mid space, together with Canal and Bridge, has a variety of motion and utility dumping. The B-site has many positions to defend from and a variety of choices to assault. The A-Website requires robust anchor play and utility as nicely. If a crew can coordinate their actions with correct utility, it’s simple to take management of just about each place. So correct utilization of smoke grenades is significant for Anubis.
T-Spawn to B-Connector Smoke
This smoke grenade is a should should you’re trying to fast-push in direction of the A-site by way of Canals. Probably the most highly effective place that may counter a rush like that is from the B-Connector on the B-Website. As it’s a long-ranged place, it’s common for AWPers to play there in the event that they see no motion in direction of B-Fundamental. This spot provides them a serious benefit and likewise provides data to the Mid and A gamers to pay attention to the frenzy.
This line-up will fully block off the door which views the whole thing of Canals. This removes all risk of visible entry and going for a peek. With all this room it turns into a lot simpler for the T-Aspect to hurry in direction of A-Fundamental and take the bomb website, which is a little bit bit simpler to assault in comparison with the B-Website.
If any CT participant does determine to push out of B-Connector, they are going to be fully within the open and shall be simply taken down or no less than traded.
Bridge to A-Connector
Because the B-site is so troublesome to take, a variety of groups attempt to cut up in direction of the positioning and assault it from B-Fundamental and Palace directly. This makes taking management of the realm a lot simpler and permits for a extra comfy time making an attempt to take down anybody holding there.
The one subject right here is that whereas pushing Mid, CTs determine to fall again and maintain passive crossfires from A-Connector and Palace. So strolling down that space of Mid is sort of unattainable with out good utility.
So this smoke that lands simply inside A-Join is extraordinarily necessary should you’re going for this type of rush. Since it’s going to fully shut down one of many angles of the crossfire, any participant can simply push Palace with out having to fret about somebody taking pictures from behind. This fully isolates anybody making an attempt to carry the B-site and permits for a straightforward bomb plant.
Canals to A-Heaven
Since A is such a tough website to carry passively, A-Heaven is the most typical place a CT would possibly anchor. A-Heaven can also be a really robust place to get one or two picks onto gamers dashing the positioning, which can fully dismantle the hit. If a crew loses a couple of participant whereas making an attempt to take a website, that sends a wave down the remainder of the crew and messes up the plan of going for a plant.
So it’s essential to smoke off that Heaven place and cease anybody from inflicting disruptions whereas the frenzy is occurring. The road-up can also be pretty simple and means that you can arrange your teammates for the push.
It’s also attainable to throw a flashbang proper within the A-site from the identical spot, which is able to present further help to the teammates strolling into the positioning. These line-ups permit for the positioning defenses to be damaged with minimal utility utilization. So there shall be much more to work with for the put up plant.
T-Spawn to B-Alley and Palace
One of the vital troublesome angles to look out for throughout a B-site hit is the Palace place and Alley. Each of those spots are very exhausting to take care of and find yourself inflicting gamers to die whereas operating into the positioning. The factor that makes these so harmful is the truth that they’re very distant and work with one another nicely. The participant from Palace will spray down anybody who walks inside and if there may be any Terrorist who dodges these pictures, he’ll run straight into the crosshairs of the Alley participant.
This line-up can block out each of those spots on the similar time. This enables for a fast rush in direction of the B-site and gamers can run out of B-Fundamental instantly after planting for a straightforward post-plant state of affairs.
The opposite smartest thing about this line-up is that it may be thrown from T-Spawn. Meaning instantly after the spherical begins gamers can guide it to the B-site and get the bomb down whereas the CT-side could have no time to even get in place to disclaim the entry.
Mid Doorways to Palace
This smoke is a sequel to the A-Connector smoke. Should you and your crew have pushed up Mid and have been trying to head B however bought denied, the subsequent smartest thing that you are able to do is push in direction of A. One participant can hop out of Bridge and run to A-Fundamental by way of Canals to offer a cut up entry. Nevertheless, the identical subject is current right here, a crossfire between Palace and A-Connector doesn’t mean you can stroll out with out getting shot.
So this quick line-up can present cowl to enter A-Connector and offers you an opportunity to battle your manner into the A-Website. This can land deep inside Palace, fully blockading imaginative and prescient into Mid. Due to this fact the gamers in A will get remoted. Should you’re quick sufficient you will get into the A-site earlier than anybody from Palace decides to push out of the smoke, which is unlikely contemplating the substantial T-presence in Mid or rotate by way of Tunnels.
Because the Tunnel rotation will take so lengthy, this provides anybody in Mid tons of time to try to battle in direction of A. This can catch the gamers on each websites off guard and can reward an easy-round win.
Be sure to take a look at our library of CS strats on our web site to enhance your utility performs and win each recreation you play.