RGG Studio‘s Masayoshi Yokoyama has revealed throughout an interview with Automaton that the upcoming Like A Dragon Gaiden: The Man Who Erased His Identify took round six months to developer, and was initially thought-about to be a DLC launch.
Like A Dragon Gaiden depicts the occasions between Yakuza 6 and Yakuza: Like A Dragon, with long-time protagonist Kazuma Kiryu having faked his dying and resides a brand new life away from these he loves. Yokoyama-san defined that the sport’s growth was made simpler because it makes use of the identical engine as Like A Dragon Infinite Wealth.
There isn’t an enormous distinction between Like a Dragon Gaiden and Like a Dragon 8. By this I imply that, in a way, Like a Dragon Gaiden was derived from Like a Dragon 8. We might have simply informed of Kiryu’s previous by a thirty-minute interlude as a part of Like a Dragon 8, however we determined it might be much more fascinating as a sport of its personal, which is how the undertaking got here to be. Although this meant having an entire further sport to make, it nonetheless makes use of the identical engine, so we thought, ‘It’s not like we’ve to make it from scratch,’ and determined to go together with it. Ultimately, it took us about half a 12 months to make it.
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Like A Dragon Gaiden: The Man Who Erased His Identify is scheduled for launch on PS5, PS4, PC, Xbox Sequence X/S, and Xbox One on November 9, 2023.
[Source – Automaton]