BattleBit Remastered is likely one of the hottest FPS video games launched this yr, and it’s no marvel why when you think about the indie workforce behind it. The group of three builders launched its action-packed voxel recreation collectively, attracting followers of fast-paced shooters. Since then, gamers have been having fun with the low poly thrill BattleBit Remastered presents with their mates. A brand new replace simply dropped for the net recreation, and it seems to be like model 2.1.3 contains some huge adjustments.
A number of the most essential detailed adjustments described within the newest BattleBit patch notes need to do with the sport’s weapons. Whereas some see nerfs, just like the highly effective Desert Eagle, many others have been buffed. As a rule, your alternative of BattleBit weapons could make or break your total gameplay expertise. Together with weapon buffs making BattleBit play extra easily come help adjustments.
These different important 2.1.3 adjustments showcase how the devs are “making it extra intuitive for Assist gamers to assist reinforce their squad.” From extra plentiful bandages to raised useful resource administration, there’s no higher time to help your workforce in BattleBit than with 2.1.3. You’ll additionally expertise much less latency with the brand-new regional filter within the server browser. It isn’t all concerning the gameplay in spite of everything, but additionally a participant’s high quality of life.
The devs say that the replace is a “work in progress,” implying that extra comparable adjustments are in retailer for future patches. With 2.1.3, there are many changes to each gameplay options and aesthetics. That’s proper, you’ll get to see a retextured BattleBit. From higher fashions to extra immersive environments, the graphics bought a large overhaul with this launch. That’s not all, although. You may even choose a darkish flashbang choice in your settings.
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BattleBit patch notes – 2.1.3 replace – Tuesday, September 12, 2023
If you’d like a extra detailed take a look at the replace and its accompanying adjustments, you could find the complete patch notes listed on the official BattleBit Remastered Steam web page, courtesy of builders SgtOkiDoki, Vilaskis, and TheLiquidHorse.
Gameplay
Assist gamers will now be capable of re-supply gamers by equipping the ammo field and holding ‘RMB’
Assault could have 6 bandages as a substitute of 4 bandages
Assist could have 6 bandages as a substitute of 4 bandages
Engineer could have 6 bandages as a substitute of 4 bandages
Recon could have 5 bandages as a substitute of three bandages
Engineers now will be capable of restore 98% of the damages as a substitute of fifty% – 75%
Gamers will not be capable of construct hesco partitions and so on. on the locations the place you’ll spawn by spawning on a flag and so on.
You may nonetheless place stuff contained in the flag, simply not at locations the place individuals would spawn
Coming into/deploying on tanks will take 2 seconds as a substitute of 4 seconds
Added enter buffer for single-fire weapons
There can be an icon on barbed wires to point if it’s a pleasant barbed wire or not
Darkish Flashbang choice added to gameplay settings
Anti Automobile Grenades will detonate on influence with automobiles now
Anti Automobile Grenade/Mine injury to buildings/partitions radius diminished to 2 meters
Grenades will not move by way of car home windows and riot shields
Finish of spherical
Finish of the spherical, there can be a leaderboard for the perfect XXX throughout voting
Finish of the spherical, random recreation mode, and random map choices can be given on the vote display
Autos
Transport Automobile physics barely improved, extra work can be performed on this space
Pilots will not be capable of pilot helicopters 180º the wrong way up like a spaceship, they’ll now correctly descend when tilted this fashion
Fixes
The difficulty with squadmates being thought of in fight after they aren’t needs to be mounted
Laggy participant motion (for different gamers) mounted, (must be examined)
Hit detection for mines, claymores, c4, drones mounted
The participant wouldn’t be capable of use C4, mines (positioned c4s, mines could be ineffective) in the event that they positioned them whereas switching weapons rapidly and firing mounted
MK14’s earlier velocity change was correctly utilized
Ultimax evening imaginative and prescient ADS mounted
A bug the place water would render on high of smoke mounted
Fastened a bug the place miniguns would proceed to fireplace if the participant who used it disconnected
Fastened a bug the place sniper sway wouldn’t be utilized whereas sitting in automobiles
A uncommon bug the place participant animations wouldn’t play and the participant would simply float round with none animations mounted
Uncommon bug – participant spawning with no attachments mounted
When there’s no room to exit a car, the participant will try and exit from above
Automobile exits inflicting teleport to the roof of buildings needs to be mounted
UX / UI
Server browser and area filters added
Gentle/heavy devices can be displayed on the sport UI
Favourite servers will not disappear when a server adjustments its identify
The camo and helmets which might be unlocked at rank 200 have been moved to Status 1, so gamers can proceed utilizing them
Unable to decide on gamers on the map by clicking their identify if they’re in a car mounted
Unlocking “Empty Gadget” mounted
Visuals
Minor optimization and enchancment of environmental fashions
That is the primary iteration and extra fashions can be up to date over time sooner or later
Most fashions obtained contoured outlines that can enhance the sense of area surrounding the participant and make it simpler to learn an object form in mono-shaded ambient lighting
Weapon changes
M9
Harm elevated, from 30 to 32
Vertical recoil elevated, from 0.4 to 0.8
Horizontal recoil elevated, from 0.4 to 0.6
Fireplace fee elevated, from 400 to 600
Velocity elevated, from 250 to 300
Sound unfold lowered, from 600 to 450
Draw pace elevated, from 1 to 2
Journal measurement elevated, from 12 to 13
MP 443
Harm elevated, from 25 to 27
Horizontal recoil elevated, from 0.1 to 0.3
Velocity elevated, from 300 to 350
Fireplace fee elevated, from 700 to 750
Sound unfold lowered, from 600 to 450
Draw pace elevated, from 1 to 2
Journal measurement elevated, from 16 to 17
USP
Harm elevated, from 25 to 30
Vertical recoil elevated, from 0.4 to 0.7
Horizontal recoil elevated, from 0.4 to 0.5
Velocity elevated, from 250 to 320
Fireplace fee elevated, from 500 to 650
Sound unfold lowered, from 600 to 450
Draw pace elevated, from 1 to 2
Journal measurement elevated, from 12 to fifteen
Glock 18
Harm elevated, from 17 to 19
Sound unfold lowered, from 600 to 450
Draw pace elevated, from 1 to 1.75
Journal measurement elevated, from 16 to 19
Unica
Gentle injury elevated, from 0 to 10
Vertical recoil lowered, from 6 to five
Horizontal recoil lowered, from 4 to three.5
First shot kick lowered, from 1.5 to 1.1
Reload pace elevated, from 1 to 1.2 (5s to 4.17s)
Draw pace elevated, from 1 to 1.5
Headshot multiplier is 1.5x (default was 1.2x for pistols)
RSH12
Harm elevated, from 60 to 70
Gentle injury elevated, from 5 to 30
Vertical recoil lowered, from 9 to five
Horizontal recoil elevated, from 4 to five
First shot kick lowered, from 1.5 to 1.1
Velocity elevated, from 350 to 550
Accuracy elevated, from 73.75 to 78.75
Reload pace elevated, from 1 to 1.2 (4.93s to 4.11s)
Draw pace elevated, from 1.2 to 1.3
Operating pace elevated, from 1 to 1.06
Headshot multiplier is 1.5x (default was 1.2x for pistols)
Desert Eagle
Harm lowered, from 90 to 72
Gentle injury lowered, from 40 to 30
Horizontal recoil elevated, from 3.5 to 4
First shot kick elevated, from 1 to 1.1
Velocity lowered, from 600 to 500
Operating pace elevated, from 1 to 1.06
Journal measurement elevated, from 6 to 7
Accuracy lowered, from 85 to 78.75
Draw pace elevated, from 1 to 1.3
Headshot multiplier is 1.5x (default was 1.2x for pistols)
MP7
Harm fall-off START diminished, from 50 to 40
Harm fall-off END diminished, from 200 to 140
UMP45
Harm elevated from 28 to 35
Vertical recoil elevated from 1 to 1.3
Horizontal recoil elevated from 0.65 to 0.9
Fireplace fee diminished from 700 to 650
Harm fall-off START diminished from 50 to twenty
Harm fall-off END diminished from 200 to 140
PP2000
Horizontal recoil elevated, from 0.5 to 0.7
Harm fall-off START diminished, from 50 to twenty
Harm fall-off END diminished, from 200 to 140
PP19
Harm fall-off START diminished, from 50 to 40
Harm fall-off END diminished, from 200 to 150
Kriss Vector
Harm fall-off END diminished, from 200 to 150
MP5
Harm fall-off START diminished, from 50 to twenty
Harm fall-off END diminished, from 200 to 140
Honey Badger
Harm fall-off END diminished, from 200 to 150
P90
Harm fall-off START diminished, from 50 to twenty
Harm fall-off END diminished, from 200 to 140
Scorpion
Harm fall-off END diminished, from 200 to 140
L86A1
Harm diminished from 32 to 31
Vertical recoil diminished from 1.4 to 1.2
Horizontal recoil diminished from 1.4 to 1
Velocity elevated from 600 to 650
Reload pace elevated from 1 to 1.05
M249
ADS time diminished from 0.35 to 0.3
Operating pace elevated from 0.9 to 0.925
In case you’re searching for some assist with any of the shooter’s mechanics, we’ve bought you lined. You may take a look at our rundown on the entire newest BattleBit codes to redeem some enjoyable freebies. Alternatively, flick through our in-depth information on the entire BattleBit devices to raised perceive how one can greatest help your squad.