Cranium and Bones is struggling one more breach within the hull, as Ubisoft’s long-delayed pirate recreation has misplaced one other inventive director.
In line with a report from Kotaku, inventive director Elisabeth Pellen left Ubisoft Singapore to return to Ubisoft’s Paris headquarters earlier this summer time. Pellen had been engaged on Cranium and Bones since 2018. This marks the third time Cranium and Bones has misplaced a inventive director. Kotaku’s report additionally says Ubisoft Singapore is dealing with an organized labor marketing campaign from Singapore’s Inventive Media and Publishing Union.
“5 years in the past, Elisabeth Pellen went to Ubisoft Singapore with a mission to reboot the inventive path of Cranium and Bones,” an Ubisoft spokesperson instructed Kotaku. “She succeeded, and the Cranium and Bones group is now fulfilling her imaginative and prescient to ship a novel naval motion RPG expertise to our gamers.”
However when Ubisoft will truly ship Cranium and Bones stays to be seen. In the beginning of 2023, Cranium and Bones was delayed for the sixth time. Again then, Ubisoft slated Cranium and Bones for someday in its 2023-24 fiscal 12 months, which we’re in the course of proper now. It appeared like we had been lastly approaching extra concrete information on the sport, however that modified when all Ubisoft delivered to its Ubisoft Summer season Ahead presentation was an admittedly catchy musical efficiency and a few closed beta dates.
And, amidst the await Cranium and Bones, experiences have surfaced claiming Ubisoft is engaged on an Murderer’s Creed 4: Black Flag remake — which is the very recreation with the pirate ship fight that kicked off Cranium and Bones to start with. Time actually is a flat circle.
We went hands-on with Cranium and Bones in August, and had constructive impressions of the long-awaited pirate recreation. “After an excellent chunk of time climbing the ranks of notoriety in Cranium & Bones’ beta, I’m extra excited to dive into the complete expertise than I used to be even method again when it was introduced at E3 all these years in the past,” we wrote in our Cranium and Bones gameplay impressions.
Logan Plant is a contract author for IGN protecting online game and leisure information. He has over seven years of expertise within the gaming trade with bylines at IGN, Nintendo Wire, Swap Participant Journal, and Lifewire. Discover him on Twitter @LoganJPlant.