As I am positive lots of you’ll be able to relate, my Baldur’s Gate 3 stock has develop into an absolute nightmare after 50 hours. Even after growing the willpower to not decide up each remotely beneficial merchandise I see, my pockets stay a chromatic cacophony of armor, scrolls, potions, and weapons I do not even bear in mind selecting up. Would not or not it’s good if each kind of merchandise was neatly sorted into its personal bag mechanically, like the sport already does with alchemy elements and camp provides?
You’ll be able to see the place I am going with this: there are already two mods that do precisely this, and which one you select is usually as much as private choice.
Luggage Luggage Luggage got here first, and may very well be thought-about the extra complete choice. It comes with a complete of 21 new luggage, pouches, and containers for storage, however an important ones are the core six luggage for arrows, potions, poisons, books, scrolls, and grenades. These luggage have “autosort,” which suggests gadgets are mechanically sorted into the suitable bag as you decide them up (identical to the alchemy pouch and camp provides).
The mod additionally comes with 15 luggage for much less essential gadgets like dyes, garments, valuables, and “ins and outs.” These do not have autosort, so it is as much as you to manually arrange them.
The opposite mod on supply is Further Autosort Containers, which like Luggage Luggage Luggage, provides six new containers for the necessities: arrows, potions, poisons, scrolls, books, and grenades. The primary distinction right here is theming—whereas Luggage Luggage Luggage is pretty no-nonsense, Auridh has gone to the difficulty of writing charming names for every bag and surprisingly prolonged descriptions.
Your grenade pouch, as an illustration, is not only a pouch for grenades: it is the Flamewrought Mischiefkin, a “diminutive marvel of mischief sculpted from the very essence of infernos and laughter.” Hell yeah.
That alone is sufficient to win my favor, however there’s a catch: the baggage do not simply present up in your stock after putting in the mod. The one place to simply purchase the baggage on an current save is from a vendor on the Emerald Grove in Act 1, a spot you may’ve already been locked out of relying in your progress via the primary story. The backup choice is putting in one other mod that allows you to summon a tutorial chest which additionally holds the baggage.
Luggage Luggage Luggage, alternatively, has a helpful choice for these already within the late-game.
“These containers can be found for buy from Arron in Act 1 and Danthelon in Act 3,” the mod web page reads.
No choice for Act 2, which is smart if you happen to’ve visited the Shadow-Cursed Lands, however the excellent news is you’ll be able to nonetheless journey again to Act 1 for almost all of Act 2.