On the twenty ninth of July, the Official Bandai Card Video games Channel launched a brand new video on YouTube. It launched the brand new design for the Digimon Card sport, in addition to the brand new replace to the Digimon ruleset. Key particulars embrace the introduction of shade blind accessibility and the Counter timing launched with the upcoming ACE Digimon playing cards. Our breakdown consists of belongings you may need missed as a brand new participant when studying the brand new Digimon ruleset!
ACE Playing cards add Counter Timing to the Digimon Ruleset
ACE Playing cards had been speculated to be launched with the upcoming Digimon TCG starter decks – Dragon of Braveness (ST15) and Wolf of Friendship (ST16). Because the field artwork playing cards, they might have been the sequence introduction to reactive defence outdoors of simply blocking assaults. Much like “Hand Traps” from Yu-Gi-Oh, ACE Playing cards interrupt an assault with an affordable digivolution, which permits When Digivolving results to occur throughout an opponents flip and disrupt their play. ACE Playing cards debuted early within the English Format, nonetheless. MetalGarurumon ACE and WarGreymon ACE had been current as Field Toppers for the latest set at time of writing – BT13.
The Assault Timeline
With the introduction of the Counter Timing, the Assault pipeline has now modified. Now it reads as:
An assault goal is chosen (Safety or a sound Digimon goal).
The attacking Digimon is suspended.
The flip participant’s When Attacking Digimon results are triggered and resolved.
Raid Timing. If the attacking Digimon has Raid (permitting them to vary the assault goal to the best DP unsuspended Digimon) then this may be triggered.
COUNTER: The opponent can activate one (1) card from their hand with the Counter tag. (Presently, the one Counter results are Blast Digivolution)
Blast Digivolution: This enables a Digimon to Digivolve with out paying its Digivolution value, (whereas nonetheless observing Digivolution necessities).
Resolve new When Digivolving results.
Block Timing. That is the place Blocker is triggered, suspending the defending Digimon and redirecting the assault to the blocking card.
Assault Decision.
With this, the attacking pipeline has modified, however largely follows the identical sport circulate as earlier than, the place flip participant has precedence on results. It’s but to be seen how a lot of an impact ACE playing cards and their new Counter timing may have on the English metagame, as Japan didn’t see ACE introduction till it was introduced in with the starter decks.
The following inflow of ACE playing cards for different colours and decks will likely be within the upcoming BT14 “Blast Ace” Booster Set.
Colorblind Choices and Card Textual content Updates
![Colorblind Circles shown](https://www.esports.net/wp-content/uploads/2023/07/digimonColorblindExample.png)
Photographs: Digimon Card Sport / Graphics: Andrew Ogunnaike
With ACE Playing cards, ST15 and 16 and future BT14 playing cards, Digimon has added lengthy awaited shade blind help within the type of a segmented wheel. The price and digivolution circles on all card sorts (Digi-Egg – marked with an egg icon, Digimon, Tamer and Choice) now have a segmented ring on the edge. Beginning on the high and going clockwise, the segments discuss with the next colours.
White
Pink
Blue
Yellow
Inexperienced
Black
Purple
Multicolor playing cards, or playing cards with a number of digivolution necessities may have each the segments highlighted, with digivolution circles diagonally representing each colours, as an alternative of two separate circles.
An Incomplete Video
![example of a 2 color option card](https://www.esports.net/wp-content/uploads/2023/06/optionAnatomy.png)
Card: Digimon Card Sport / Graphic: Andrew Ogunnaike
The Digimon ruleset ver4.0 is properly coated within the official YouTube video however we discovered that some issues might stay unclear to new gamers.Because the proven playing cards had been single shade, an instance of the participant needing each colours to activate an possibility was not proven.
The Win Situations phase additionally solely confirmed the traditional win situation of a clear assault your opponent once they haven’t any safety. Nonetheless, the loss situation of not having a card to attract in your Draw Part, was absent.