Yep, Tremendous Turbo takes the Road Fighter crown, at the very least in our e-book. Reality be informed, that is extremely topic to private opinion, and I believe any of the highest six or seven video games in our rankings may simply be primary for another person. Maybe for you…and that’s cool. Since Tremendous Road Fighter II Turbo is our high choose, I’ll attempt to convey why it guidelines.
For starters, it ended up being the last word evolution of Road Fighter II, the one most necessary combating recreation the style’s identified. Capcom made two extra makes an attempt to comply with up Tremendous Road Fighter II Turbo, however as you’ve maybe learn by now, that they had their very own points. That is the entry that caught, and the one everybody nonetheless enjoys right this moment.
Tremendous Turbo was the logical end result of the journey Capcom began in 1991, incorporating every thing its designers discovered from The World Warrior, Champion Version, Hyper Preventing, and even the underwhelming Tremendous into one closing, glorious recreation. It additionally introduced its personal improvements, like meter-fueled tremendous combos, throw softening (“teching”), and even rudimentary air juggling.
Characters, too, gained essential strikes that accomplished their movesets. Think about Fei Lengthy with out his hen wing, Ryu with out his advancing fierce and overhead, Chun with out upkicks, Gief with out inexperienced glove, Honda with out oicho. (You don’t need to, as a result of Tremendous exists.) The character stability wasn’t excellent, however was ok to create constantly enjoyable match-ups, and it was thrilling when somebody went on a streak with a low-tier like Cammy or T. Hawk.
(And let’s not overlook sequence mainstay Akuma debuted right here, turning into the primary tournament-banned character in FGC historical past.)
All the above, mixed with the return of Hyper Preventing’s blessedly quick motion, labored collectively to create quick, intense matches largely devoid of gimmicks, as a substitute centered on the 2D combating fundamentals of impartial, footsies, and zoning. Tremendous Turbo was each enjoyable as hell, and a very good trainer of combating recreation fundamentals.
Once I play Tremendous Turbo with a equally expert opponent right this moment it’s like we’re engaged in an alternate type of communication, a hidden language composed of assaults and retreats, reads and feints. Typically phrases aren’t wanted, as a result of our fingers are saying every thing by the display. I’m all the time chasing that psychological “zone” feeling in video video games, and at its greatest, Tremendous Road Fighter II Turbo will get me there like few others.
Whereas I’ve performed and loved many of the Road Fighter video games, Tremendous Road Fighter II Turbo is the one I’ll all the time return to. I maintain it in the identical esteem as Doom, Tremendous Mario Bros. 3, R-Sort, Darkish Souls…masterpieces that all the time stay related, and all the time have extra to supply. — Alexandra Corridor